A post-processing shader to use the chromatic aberration effect on Unity camera. Works on all rendered scene or just on the edges of the screen, like a vignette.
Abstract: The preferred technique for sending picture sequences has quickly evolved to include standards-based video compression methods. The ITU family of standards and H265 are two notable examples.
This uses a basic Kuwahara filter algorithm as a post-processing effect. You can control the level of detail by adjusting the filter’s intensity (the kernel size, also called the radius) through a ...
Abstract: The scale and distribution of buildings are key indicators to measure the economic and social development of a region, and it is of great significance to efficiently extract buildings based ...
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