Unityによる、GPU Particle Systemです。OSX(not DX11)でも、動きます。 RenderTextureに、パーティクルの速度、位置、色情報を格納。 テクスチャは、Shaderにより、アップデートしています。 n*n個のパーティクルをRenderTextureにより制御しています。 Unity標準のParticleSystem ...
Check out my favourite code snippets for Unity here and my favourite Unity packages here! Welcome, this tutorial is supposed to be a gentle introduction into writing shaders for Unity. It assumes you ...
This After Effects tutorial shows how to create a dynamic particle explosion effect for music videos and visual edits. Learn how to use particles, motion, and compositing techniques to add high-impact ...
Abstract: Increasingly, for many application areas, it is becoming important to include elements of nonlinearity and non-Gaussianity in order to model accurately the underlying dynamics of a physical ...
Behind closed doors with the experts who study the end of the world—and what they know about humanity’s capacity for survival ...
Koch, who studied vision, thought that by measuring people's brain responses as they looked at special optical illusions, ...
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