We create a particle emitter, which is responsible for spawning the particleSceneNodes, which in turn instantiate a particleMesh and bind that to themselves. Every Particle has a LiveTime, which when ...
DialogueFlow2D is a lightweight, modular, and flexible 2D dialogue system for Unity — perfect for story-driven games, RPGs, and visual novels. It offers full control over dialogue text, speaker ...
Abstract: Suitable identification of a nonlinear system can improve the controller design and its analysis. In this paper, the parameters of the nonlinear air-bearing system of the satellite simulator ...
This view looks at the interior courtyard of the Academic Quadrangle (AQ). At the centre is the AQ pond which during most times of the year is full of koi fish. In the distance are the North Shore ...
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