Japanese games giant Square Enix has confirmed that it is continuing to use Unreal Engine 4 rather than the newer Unreal ...
Learning a game development engine like Unreal Engine can be intimidating, but thanks to Humble's new Game Programming C++ & Unreal book bundle deal, you can get up to 20 ebooks covering Unreal Engine ...
The co-director of the Final Fantasy 7 Remake trilogy has confirmed the decision to stick with Unreal Engine 4 for the third game, and explained the reasoning behind it.
Thomas Convard, the director of technical product management, Unreal Engine, with Epic Games, explains why the mobile games sector is such an important part of its strategy for Unreal Engine - and ...
It's hard to believe it now, but Dylan "TheBoyDilly" Johnson – CEO and founder of the wildly successful Good Gamers – didn't ever plan to be a game developer. Back in early 2020, Johnson was one of ...
As Verbinski explained, Unreal Engine 5's approach to light and its application in scenes doesn't work with films aiming for a photorealistic presentation. The filmmaker says that this tends to create ...
The line between reality and virtual worlds keeps getting blurrier. Players now expect game environments that breathe, light that behaves naturally, and characters whose expressions feel genuine.
Just after Apple eased restrictions on app development, Epic Games has announced that the Unreal Development Kit, that which produced the mouthwatering Epic Citadel demo, will be made available to ...
Prominent Xbox insider Jez Corden says that a new Age of Empires game is in production, but developer World's Edge is ...
Ahead of April’s Unreal Engine 5.4 release, Epic Games has revealed a new pricing structure for users of the software who don’t work in the video game development industry. The company will charge non ...
Today, one of Xbox's biggest studios made a surprise announcement; 343 Industries has changed its name to Halo Studios, and Halo is now moving to Unreal Engine 5. There's also multiple new Halo games ...
"Aesthetic and craft comes from artists, not software." Tubach added that modern tools empower artists to achieve more.
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