Fletcher's Quest goes all meta with the metroidvania search adventure, but gets a little bogged down with procedural generation.
Procedural content generation (PCG) represents an innovative approach to the creation of video game elements through algorithmic processes. This methodology has evolved from early rule‐based systems ...
Procedural generation is a big part of game design these days. Usually you generate your map, and [Fractal Philosophy] has decided to go one step further: using a procedurally-generated world from an ...
The Wayward Realms is quite the concept for an RPG. Pages of pre-written lore underpin a procedurally generated world with no main quest, where a blend of handcrafted experiences and random encounters ...
It’s not uncommon for games to include as much content as possible in an attempt to keep you hooked for dozens, if not hundreds, of hours. But for most games, that well of content will eventually run ...
Gerardo is a marketing major and copywriter with over 4 years of experience. He fell in love with gaming as a toddler when his maternal grandmother bought him a Nintendo NES. Ever since then, he ...
Benjamin is a business consultant, coach, designer, musician, artist, and writer, living in the remote mountains of Vermont. He has 20+ years experience in tech, an educational background in the arts, ...
Multiple Elder Scrolls veterans are making their own procedurally-generated RPG game in the style of Daggerfall, and the project has just had a big update with the promise of a Kickstarter. Called The ...