There’s a lot of talk these days about multicore technology and multithreaded development. The trend toward multiple compute cores is growing and having a profound impact on developers across various ...
Here are two great series on parallel programming from Intel's Shamem Akhter and Jason Roberts, presented together for easy reference. Fundamentals of threading shows how to use threads to execute ...
Deadlocks, livelocks, and race conditions, oh my! The biggest challenge facing game companies right now is the problem of writing multithreaded code that fully supports the multiple-core architectures ...
In the past, chip manufacturers increased processor clock speed to double chip performance from 100 MHz to 200 MHz and more recently into the multigigahertz range. Today, however, increasing clock ...
Former Ace's writer Johan DeGalas has recently put up a good article on how the much-discussed, industry-wide move to multicore CPUs will affect PC and console gaming. The best part of the article, ...
Anyone that is interested in creating “Internet of Everything” projects may be interested in a new multithreaded programming language which has been specifically designed to bring the Internet of ...
More than charity lies behind Microsoft and Intel’s announcement this week that they will donate US$20 million to a pair of U.S. colleges in the hope of spurring advances in parallel, or multicore, ...
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