Back in 2000, Ian Buck and a small computer graphics team at Stanford University were watching the steady evolution of computer graphics processors for gaming and thinking about how such devices could ...
Graphics processing units (GPUs) are traditionally designed to handle graphics computational tasks, such as image and video processing and rendering, 2D and 3D graphics, vectoring, and more.
Moving an application to a new processor type or chip vendor means creating an entirely new code base. That extra cost and delay is never welcome – especially today, when organizations face intense ...
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