It’d be easy to get the impression that realtime 3D is really coming of age. For a long time, all computer graphics looked like – well – Tron, at best, and often not nearly as slick. Then pre-rendered ...
Danny Spencer] has a brilliant graphical demo that, like all great demos, flexes a deep understanding of the underlying system: a real-time 3D shader on the Game Boy Color. If you’re not ...
Neuralangelo, a new AI model from Nvidia Research, uses AI to take two-dimensional video clips and turn them into detailed 3D graphics structures. With this tech, the researchers have been able to ...
Nvidia has made another attempt to add depth to shallow graphics. After converting 2D images into 3D scenes, models, and videos, the company has turned its focus to editing. The GPU giant today ...
The system combines a text-to-3D model and text-to-textures system, so not only can it AI-dream-up a 3D model of whatever you ask it to, but the final 3D model even has a detailed surface. Think of ...
As CPUs and GPUs continue to get more powerful with each new generation, the push for ever more realistic graphics in blockbuster games shows no signs of slowing down. Today's best-looking titles ...
Although often tossed together into a singular ‘retro game’ aesthetic, the first game consoles that focused on 3D graphics like the Nintendo 64 and Sony PlayStation featured very ...
You may have heard of SiliconGraphics, later known as Silicon Graphics, Inc, and then simply SGI, but few home users outside of an enthusiastic hobbyist community ever used its computers. That's ...
Today we’re going to discuss how 3D graphics are created and rendered for a 2D screen. From polygon count and meshes, to lighting and texturing, there are a lot of considerations in building the 3D ...
Displayed representation of a scene or an object that appears to have three axes of reference: height, width, and depth (x, y, and z). Anti-aliasing is sub pixel interpolation, a technique that ...